‘Starfield’ Developer Bethesda Has Good And Bad News For Fans

KEY POINTS

  • “Starfield” was announced at the E3 2018
  • Since then Bethesda has not yet released a major update about the game
  • Bethesda’s Todd Howard recently offered fresh details about “Starfield”

Bethesda’s Todd Howard offered a new set of official details about the much-awaited space exploration title “Starfield,” which could be good and bad news for fans. 

In an interview with James Batchelor of GamesIndustry.biz at this year’s Develop: Brighton conference, Todd Howard shared some fresh details about “Starfield”, which is the space exploration title currently in development at Bethesda Studios.

The director and executive producer at Bethesda Studios confirmed the upcoming sci-fi game would be a single-player experience. He also said since the game would be a first-party release, it would be available on Game Pass on day one.

Additionally, the executive mentioned “Starfield’s” game map would be the biggest the studio has made. To put it into perspective,

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Future Bethesda Games Don’t Need To Be On PS5, Says Xbox’s Phil Spencer

Last month Microsoft announced the acquisition of ZeniMax Media and its subsidiaries, including Doom, The Elder Scrolls, and Fallout publisher Bethesda. While Microsoft hasn’t detailed its release plans for Bethesda games in the future, Xbox’s Phil Spencer says that the price of the deal isn’t forcing any decisions.

The acquisition cost Microsoft $7.5 billion and is expected to close soon, but Microsoft has said that existing exclusivity deals for games like Deathloop and Ghostwire: Tokyo on the PlayStation 5 will not be changed. The future of Bethesda titles is less certain, however, with Microsoft previously stating that it would determine release platforms for games on a “case-by-case” basis.

Spencer, speaking to Kotaku, didn’t elaborate on that stance, but did mention that Microsoft has no obligation to release games on platforms it doesn’t control for the financial aspect of the deal to make sense.

“[W]e have xCloud and PC and Game

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So Bethesda Games Will Be Xbox Exclusive, But Don’t Expect Xbox To Say That Out Loud

Yesterday, a lengthy interview made the rounds between Kotaku and Phil Spencer which included some pretty random stuff (the Series S can load games faster than the Series X due to lower scale textures?), but it’s also the closest Microsoft has come to saying that yes, its upcoming big Bethesda games will be Xbox exclusive and not on PlayStation.

And that’s probably the closest they will come to saying it, at least before the Series X launches.

The breakdown of the exchange is that Kotaku asked Spencer if they could still recoup a $7.5 billion investment with huge games like Elder Scrolls VI that are not sold on PlayStation, which will no doubt move 100M+ units this coming generation.

Spencer replied point blank, “Yes,” before elaborating:

“This deal was not done to take games away from another player base like that. Nowhere in the documentation that

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Phil Spencer thinks Xbox can recoup $7.5 billion Bethesda deal with software exclusives

There’s a good chance you won’t be playing Elder Scrolls 6 on PlayStation 5.

Xbox has been making big moves lately. The console manufacturer has been scooping up studios, bolstering its in-house game development teams. Its latest acquisition of ZeniMax, the parent company of Bethesda, has led to a lot of questions in the industry. Will Xbox be releasing Bethesda titles on competitors’ consoles and is it feasible to even recoup the massive price tag attached to the purchase?

In a recent interview with Stephen Totilo of Kotaku, Head of Xbox’s Phil Spencer revealed that he believes Xbox can recoup the cost of the $7.5 billion acquisition without releasing Bethesda games on PlayStation.

Bethesda’s titles are coming to Xbox Game Pass now that Xbox owns its parent company, ZeniMax.

To Totilo’s question of, “Is it possible to recoup a $US7.5 ($11) billion investment if you don’t sell Elder

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Future Bethesda Titles Don’t Need To Be On PS5, Says Xbox’s Phil Spencer

Last month Microsoft announced the acquisition of ZeniMax Media and its subsidiaries, including Doom, The Elder Scrolls, and Fallout publisher Bethesda. While Microsoft hasn’t detailed its release plans for Bethesda titles in the future, Xbox’s Phil Spencer says that the price of the deal isn’t forcing any decisions.

The acquisition cost Microsoft $7.5 billion and is expected to close soon, but Microsoft has said that existing exclusivity deals for games like Deathloop and Ghostwire: Tokyo on the PlayStation 5 will not be changed. The future of Bethesda titles is less certain, however, with Microsoft previously stating that it would determine release platforms for games on a “case-by-case” basis.

Spencer, speaking to Kotaku, didn’t elaborate on that stance, but did mention that Microsoft has no obligation to release games on platforms it doesn’t control for the financial aspect of the deal to make sense.

“[W]e have xCloud and PC and Game

Read More
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