Elastic Announces User Experience Monitoring and Synthetics to Improve Website Experiences

Introducing Expanded Observability Features to Enhance Measurement, Monitoring, and Understanding of Website Performance Metrics

  • Launching a new, dedicated User Experience app in Kibana to monitor key digital user experience metrics, including Core Web Vitals

  • Expanding synthetic monitoring capabilities to test and optimize websites with multistep journey checks in Elastic Uptime

  • Introducing one-click anomaly detections to detect common infrastructure issues, making it easier to keep tabs on the health of thousands of hosts or containers

Elastic (NYSE: ESTC) (“Elastic”), the company behind Elasticsearch and the Elastic Stack, today announced expanded Elastic Observability features including user experience monitoring and synthetics to give developers new tools to test, measure, and optimize end-user digital experiences.

With the launch of a new dedicated User Experience app in Kibana, Elastic users can get a better view and understanding of how end users experience their websites. According to a recent McKinsey Digital article1, organizations that

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Elastic Audio announces Intonal, a new audio programming language for games

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Elastic Audio CEO Andrew Beck wants audio design to function more like graphic design.

In graphic design, he describes in an interview with GamesIndustry.biz, you can take, say, an asset of a car. As a player drives it down a highway, developers have techniques to allow the car to visually react in meaningful ways to elements such as light, shadow, dampness, frost, fire, bumps and scrapes.

But currently, he says, there isn’t any way to do the same thing with audio in games. Though there are audio programming languages, the ones that exist generally focus on music or other areas of use. Which is why Elastic Audio is announcing a new programming language for audio development called Intonal, which allows developers to edit or create audio using text-based code through a web browser.

Beck compares Intonal to graphics shaders. In the same way that the code

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