Bloodborne Isn’t 60FPS On PS5, But Some Other FromSoftware Titles Are

Bloodborne is one of the PS4’s most important games for many players, and there’s been a lot of speculation on how it might be improved on PS5, as many titles will be. We can now confirm that–at launch, at least–the title does not receive a significant framerate improvement. However, some other titles made by developer FromSoftware are in better shape.

Lance McDonald, a modder whose work with From Software games is quite prolific (see, for instance, his restoration of cut Sekiro content) has been testing From Software’s games on PS5, and has found that Bloodborne is, sadly, still locked to 30fps. “Bloodborne is still 30fps with bad frame pacing,” he confirms.

On the other hand, Sekiro and Dark Souls III both have improved framerates. McDonald has confirmed in a tweet that both games run at 60fps on the next-generation Sony system. Both of these games were released by FromSoftware after

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Facebook Is Rolling Out A Free Cloud Gaming Service Focused On Smaller Titles


  • Facebook’s cloud game service will focus on free-to-play and latency-tolerant games for now
  • The service will only be accessible via the web and the Facebook app on Android
  • The games on the new service include “WWE SuperCard” and “Mobile Legends: Adventure”

Facebook is offering a cloud gaming service like Google and Amazon but will focus on smaller, free-to-play games for now.

The tech giant’s service launched Monday as a beta on Facebook Instant Games and on its mobile app.

The first set of games Facebook has included in its cloud service are “Asphalt 9: Legends,” “PGA Tour Golf Shootout,” “Solitaire: Arthur’s Tale,” “WWE SuperCard” and “Mobile Legends: Adventure.” Set to join them in the coming weeks is “Dirt Bike Unchained” from developer Red Bull.

Facebook’s new service is different from the already established Facebook Gaming, which has been trying to compete with Twitch and YouTube Gaming. The tech

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Microsoft xCloud Streaming Service Adds 10 More Titles With Touch Controls


  • “Dead Cells” and “Killer Instinct” are among the 10 titles that offer touch support on xCloud
  • xCloud allows users to play games with either a wireless controller or touch controls
  • On-screen controls can be moved around for an optimal fit for individual players

Microsoft has confirmed 10 more titles with touch controls that will be available on its xCloud game streaming service.

The xCloud service allows users to play games with either a wireless controller or through touch controls but prior to this announcement, only “Minecraft Dungeons” had touch control support.

The 10 confirmed titles are “Dead Cells,” “Guacamelee! 2,” “Hellblade: Senua’s Sacrifice,” “Hotshot Racing,” “Killer Instinct,” “New Super Lucky’s Tale,” “Slay The Spire,” “Streets of Rage 4,” “Tell Me Why,” and “UnderMine.”

Touch controls are integrated differently depending on the game at hand, GameSpot noted. In the case of “Hellblade,” different controls are seen when a player

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Future Bethesda Titles Don’t Need To Be On PS5, Says Xbox’s Phil Spencer

Last month Microsoft announced the acquisition of ZeniMax Media and its subsidiaries, including Doom, The Elder Scrolls, and Fallout publisher Bethesda. While Microsoft hasn’t detailed its release plans for Bethesda titles in the future, Xbox’s Phil Spencer says that the price of the deal isn’t forcing any decisions.

The acquisition cost Microsoft $7.5 billion and is expected to close soon, but Microsoft has said that existing exclusivity deals for games like Deathloop and Ghostwire: Tokyo on the PlayStation 5 will not be changed. The future of Bethesda titles is less certain, however, with Microsoft previously stating that it would determine release platforms for games on a “case-by-case” basis.

Spencer, speaking to Kotaku, didn’t elaborate on that stance, but did mention that Microsoft has no obligation to release games on platforms it doesn’t control for the financial aspect of the deal to make sense.

“[W]e have xCloud and PC and Game

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